戰Battle Draw

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Today's packPack 1
Sealed · rarity follows battle difficultyArchive 0 / 0 · Find three winners to winLegendary guaranteed within 45 draws · epic within 15
Your archiveSQLITEYour record and archive are stored server-side, tied to an anonymous ID in this browser. No sign-up needed.
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The random pool combines seventeen curated battles with world battles: entries with recorded participants deal one card per person (twelve at most, harder as the count grows), while entries without any person only offer a Wikipedia link. World battles carry the same weight as curated ones — every figure you flip joins the archive, and every finished round counts toward your record and the leaderboard.

ARCHIVE

Your record

No battle yet
Battles
0
Wins
0
Win rate
0%
Score
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Recent battles

RECENT

No battles recorded yet. Open a pack and find three winners among twelve unknown figures.

Archive progress

0 / 0 · 0%

No battle drawn yet. Once you open a pack, only the archive that belongs to you is counted here.

STEP 01

Open the pack

Every battle is sealed in a pack. Until you tear it open, you cannot tell which battle it is or how rare it is.

STEP 02

Flip a few figures

Curated battles hold twelve figure cards; world battles deal by recorded headcount, twelve at most. Winners and losers are shuffled together — only a flip tells you which side a figure is on.

STEP 03

Three winners win

Find three winners to win, and the victory counts toward the ranking by difficulty. Two wrong flips end the round, so do not tap blindly.

戰
My record
0 battles · 0 wins · avg. difficulty — · Provisional
0RANK SCORE
30 more battles to enter the official ranking0/30

Overall score

RANK SCORE
#PlayerWin rateBattlesScore
01长平执戟ARCHIVE80.7%21294.9
02汉尼拔的象ARCHIVE76.2%14392.8
03赤壁东南风ARCHIVE78.6%16887.0
04温泉关守夜ARCHIVE65.6%9681.7
05北府兵卒ARCHIVE73.3%12077.2
06中途岛译电员ARCHIVE63.9%6173.4
07滑铁卢的雨ARCHIVE55.4%7470.5
08大东沟炮手ARCHIVE59.1%8870.3
09鄱阳湖火船ARCHIVE54.5%4452.0
10城濮退三舍ARCHIVE60.0%3551.2
--My recordProvisional0.0%00.0

How scoring works Score = win rate × difficulty factor × volume weight

The difficulty factor rises with average difficulty (0.75 → 1.30), and the volume weight converges as √(battles/60). Farming easy battles therefore never scores high: only a high win rate, high difficulty and enough battles move you up.

Official ranking requires ≥ 30 battles. Rows tagged ARCHIVE are preset historical players kept for reference, not real opponents. Collection progress lives on the Archive tab. ARCHIVE

Your record and archive are stored server-side in SQLite and reached through an anonymous ID in this browser. No sign-up needed.

COLLECTION

My archive

0 curated battles · 0 world battles · 0 figures drawn

0%
Collected
0 / 0

Only drawn battles are shown; figures join the archive when you flip them yourself

Your archive is still empty. Open the first pack and the battle you draw will appear here.

This archive only shows battles you have drawn. 0 figures collected, 0 still unflipped; cards revealed at settlement do not count. World battles count fully toward collection and record — only the few battles whose sources cannot produce a figure list are left as a readable battle card.

Battle Draw · A card game of historical battles